[OK] Dual Orb
2 Nachricht(en) normal
14/02/2011 09:19
#1
Dual Orb
Super Nintendo
After you beat the game, a statscreen is shown like the one in Harvest Moon or the Legend of Zelda on SNES.
I divided them into 3 groups:
[Completition]
Opened Treasurechests (+)
[Deaths]
Times Ralph died (-)
Times Theo died (-)
Times Liz died (-)
Times Lumiess died (-)
[Limitation Scores] -> with explanation why this makes the game harder
Killed enemies (-) -> less EXP, low level
Times saved the game (-) -> less savety
Times stayed at an Inn (-) -> less healing for the characters
Better only concentrate on one of the limitating scores, otherwise you could get crazy :D
The storyline of this Dragon Quest-esque game is not too long, so it's a worth entry for RPG scorers.
There are also scores for how often each button has been pressed and the times of enemy encounters... but for highscore gaming, they are pretty useless.
Super Nintendo
After you beat the game, a statscreen is shown like the one in Harvest Moon or the Legend of Zelda on SNES.
I divided them into 3 groups:
[Completition]
Opened Treasurechests (+)
[Deaths]
Times Ralph died (-)
Times Theo died (-)
Times Liz died (-)
Times Lumiess died (-)
[Limitation Scores] -> with explanation why this makes the game harder
Killed enemies (-) -> less EXP, low level
Times saved the game (-) -> less savety
Times stayed at an Inn (-) -> less healing for the characters
Better only concentrate on one of the limitating scores, otherwise you could get crazy :D
The storyline of this Dragon Quest-esque game is not too long, so it's a worth entry for RPG scorers.
There are also scores for how often each button has been pressed and the times of enemy encounters... but for highscore gaming, they are pretty useless.
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