(new) Samurai Shodown
5 Nachricht(en) normal
| Release | PlayStation 4, Xbox One Stadia Nintendo Switch Microsoft Windows Xbox Series X/S
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NB: it's the 2019 game not the original one
Mon Rang / My Rank
Temps d'achèvement Histoire / Story Completion Time
HH:MM:SS.XX (TIME) (-)
Tournoi à la ronde / Gauntlet
SCORE (+) XXX - TIME (-) H:MM:SS
Survie / Survival
SCORE (+) XXX - TIME (-) H:MM:SS
Contre la montre / Time Trial
SCORE (+) XXX - TIME (-) H:MM:SS
Hécatombe / Ironman Challenge
SCORE (+) XXX - TIME (-) HH:MM:SS.XX
NB: 2 criterias, first is the score one, second is the time
Label in FR and EN
FR : Victoires - Temps
EN : Wins - Time
Profil du joueur - Hors Ligne / Player Data - Offline
Meilleure série de victoires / Highest Win Streak
SCORE (+) XXX
I checked some Djon's proofs, and I saw that criteria labels (Wins - Time) were not been translated in french (Victoires - Temps) on VGR.
Is it an error, or a forgetting stuff ?
And why is there not more records, depending on each character (like in other fighting games, and because you can identify them with proofs) ?
Is it because it's a Top 10 screen only (and there is more characters than 10) ?
For fighting game especially, because each character don't have the same skills and techniques, it can be more interesting and more complete to have records for all characters.
You can also have an agreement to have specific records for different characters, even if the game don't save records for each character.
Like in Tekken 5, where characters names are not written, but can be deduced with their images.
But I agree this can also be a problem for prooving (even for me): when you have a Top 10 or 20 records tab and if there is more characters, then you can't proove "lowers" characters records, especially when you often use your 2 or 3 best characters.
For the moment you are the unique player in this game, but when there will be more (I hope), I think this can be discussed again.
