Different rules for each games
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21/08/2012 16:59 UTC
编辑于 16/01/2021 16:32 UTC
As discussed in the Zelda topic, it was recommended I post a new topic about this.
My recommendation is that all records above what is considered the max coins per level are edited so they match the maximum. All the players who have posted tallies above maximum have demonstrated that they have the max by legit means, so record deletion would not be necessary. The glitches used to get these tallies are luck based, and require little to no skill.
I will however accept any decision that is made by the admins
Mario 64(sorry to bring this game up again) - This category is another example. There are many players with legit scores, and this is considered the max. It could take a player a couple of hours to get to 141, all Zimer** has to do is **** about with a box for a few minutes and beat the max. The glitch has a huge effect on the record
My recommendation is that all records above what is considered the max coins per level are edited so they match the maximum. All the players who have posted tallies above maximum have demonstrated that they have the max by legit means, so record deletion would not be necessary. The glitches used to get these tallies are luck based, and require little to no skill.
I will however accept any decision that is made by the admins
21/08/2012 17:48 UTC
编辑于 16/05/2021 10:25 UTC
21/08/2012 23:09 UTC
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21/08/2012 23:39 UTC
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21/08/2012 23:45 UTC
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22/08/2012 01:11 UTC
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23/08/2012 16:25 UTC
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23/08/2012 22:07 UTC
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19/10/2012 01:57 UTC
编辑于 16/05/2021 10:25 UTC
Mods, admins - shall we leave the discussion and decision in your hands now, or are you happy to keep the discussion open for a bit?
As far as I'm concerned, it shouldn't be allowed. When a record requires the game not to crash, or requires no skill whatsoever, it shouldn't be allowed. I recommend that the records are capped at what is considered the legitimate maximum and anything higher than that is either knocked down to that maximum or deleted entirely
As far as I'm concerned, it shouldn't be allowed. When a record requires the game not to crash, or requires no skill whatsoever, it shouldn't be allowed. I recommend that the records are capped at what is considered the legitimate maximum and anything higher than that is either knocked down to that maximum or deleted entirely
19/10/2012 13:02 UTC
编辑于 16/05/2021 10:25 UTC
19/10/2012 13:07 UTC
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19/10/2012 13:25 UTC
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19/10/2012 16:07 UTC
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19/10/2012 17:54 UTC
编辑于 16/05/2021 10:25 UTC
Long time ago, there was a settlement by game, but it was a problem to decide whether a glitch should be accepted or not. the best example, and the one who decided we accept all glitches, the spaceflying and snaking on f-zero GX. Many good players used it and said that it was part of the game, and many other good players said that it destroyed the game. can not make an objective decision, the two clans were reasons at the same time.
So for less problems, we decided we accept all glitches on all games.
But old rules may seem ridiculous now, so I accepted a new debate for specific rules for each game, I expect the advice of many people on this topic or another create specificlty for this debate.
So for less problems, we decided we accept all glitches on all games.
But old rules may seem ridiculous now, so I accepted a new debate for specific rules for each game, I expect the advice of many people on this topic or another create specificlty for this debate.
20/10/2012 00:07 UTC
编辑于 16/05/2021 10:25 UTC
20/10/2012 03:29 UTC
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20/10/2012 12:28 UTC
编辑于 16/05/2021 10:25 UTC
Division X :
People have diffrent opinion on what \"no skill\" glitches are and wether they should be allowed or not. It would be stupid to change the rules now that have worked just fine, changing a rule would only cause trouble.
It's true, but one example that I think all people are OK it's the lon lon race on Ocarina where people can have 0\"00 time for the record. As you might know 0\"46 is the max time with a no fault race
20/10/2012 13:05 UTC
编辑于 16/05/2021 10:25 UTC
^Yeah, Obstacle Course should be disallowed. You don't even \"play\" that race, and it doesn't require any skill, and it make 0.00 time possible.
I would say same about SSBM Classic, Adventure and All-Star charts. Aside from those Obstacle Course points, it shouldn't even work at all versions, and without glitch it's unmaxed chart = good competition chart. 75 ruined charts...
...personally I'm ok with glitches that make any sense.
I would say same about SSBM Classic, Adventure and All-Star charts. Aside from those Obstacle Course points, it shouldn't even work at all versions, and without glitch it's unmaxed chart = good competition chart. 75 ruined charts...
...personally I'm ok with glitches that make any sense.
21/10/2012 14:34 UTC
编辑于 16/05/2021 10:25 UTC
Arcade :
But old rules may seem ridiculous now, so I accepted a new debate for specific rules for each game, I expect the advice of many people on this topic or another create specificlty for this debate.
Arcade, you may change the topic title to \"Discussion over which glitches should be allowed or not\"(or any title you feel is appropriate, I don't mind.
I, shockingly enough, push that ALL coin glitches on Mario 64 are banned. They require no skill and in the case of some records, require the game not to freeze. It takes away from competition on the records and removes any reward for obtaining records.
Also, requiring the game to not freeze violates the rules of the site anyway I feel, as you breach \" - Modification of the game's code\", albeit involuntarily in this case
I hope that if this suggestion goes unopposed(or is favoured by the majority) that it is passed
Division X - If you wish to discuss any glitches you feel should and shouldn't be allowed in this topic, that's fine by me
04/11/2012 13:41 UTC
编辑于 16/05/2021 10:25 UTC
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