Double Dragon II : The Revenge Double Dragon
À propos de ce jeu
Technōs created once again a vastly different experience with Double Dragon II on the NES. The experience system was dropped, but the moveset still underwent a few changes. The elbow attack and turning jump kick are gone, but with the standard kick directed backwards they seemed a bit redundant anyway. There are two new ways to make enemies in a grapple suffer, elbow smashes to the head, and a high kick to propel them away. In the brief time window when the Lee brothers are crouching after a jump or after getting knocked down, it’s possible to perform a rising uppercut or a knee jump attack. The timing for these isn’t easy, but they are the most powerful moves in the game. On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technōs had already started to loose a cohesive vision of what it meant to be Double Dragon, both in tone and in gameplay.
Modes de jeu & Catégories
Classements
| # | Joueur | Points | Records | Preuves |
|---|---|---|---|---|
| 1 | 500 | 1 | 1 | |
| 2 | 400 | 1 | 1 | |
| 3 | 320 | 1 | 1 | |
| 4 | 259 | 1 | 0 | |
| 5 | 209 | 1 | 0 |
| # | Joueur | Records | Preuves | ||||
|---|---|---|---|---|---|---|---|
| 1 | 1 | 1 | 0 | 0 | 1 | 1 | |
| 2 | 0 | 0 | 1 | 0 | 1 | 1 | |
| 3 | 0 | 0 | 0 | 1 | 1 | 1 | |
| 4 | 0 | 0 | 0 | 0 | 1 | 0 | |
| 5 | 0 | 0 | 0 | 0 | 1 | 0 |
| # | Équipe | Points | |
|---|---|---|---|
| 1 | [>RGG] Retro Gamers Gang | 759 | |
| 2 | [N64E] Team N64EVER | 400 | |
| 3 | [B2H] Between Hell and Heaven | 209 |
| # | Équipe | |||||
|---|---|---|---|---|---|---|
| 1 | [>RGG] Retro Gamers Gang | 1 | 1 | 0 | 0 | |
| 2 | [N64E] Team N64EVER | 0 | 0 | 1 | 0 | |
| 3 | [B2H] Between Hell and Heaven | 0 | 0 | 0 | 1 |
Liens
Règles du jeu
Original games, which also exist in Wii Virtual Console
En raison de l'existence de ce jeu sur la Console Virtuelle Wii, possédant des pause-sauvegardes internes, désormais :
- Fortement recommandé : une preuve supplémentaire de votre plateforme et de votre jeu original est fortement recommandée (avec un logo personnel ou une signature spécifique)
- Suggéré : vous devriez prouver vos records par vidéo
Cette règle a été décidée le 09/05/2020, confirmée le 23/02/2022, et s'applique à partir du 09/10/2023.