Sonic Advance - Time charts renaming

29 messages normal

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02/02/2011 02:33
#1
Zeupar 14 messages
I have noticed that xdman has submitted many times for Sonic Advance achieved using a cheap trick that isn't possible to do on Time Attack mode and diminishes competition on time and score charts. The best solution to fix this partially is to rename Sonic Advance's time charts, replacing "Time" with "Time Attack", and to delete xdman's times that use that trick, which are, as far as I know, the following: - [url=http://www.vgr-fr.com/index.php5?c=record&id=4644]http://www.vgr-fr.com/index.php5?c=record&id=4644[/url] - [url=http://www.vgr-fr.com/index.php5?c=record&id=4646]http://www.vgr-fr.com/index.php5?c=record&id=4646[/url] - [url=http://www.vgr-fr.com/index.php5?c=record&id=4647]http://www.vgr-fr.com/index.php5?c=record&id=4647[/url] - [url=http://www.vgr-fr.com/index.php5?c=record&id=4648]http://www.vgr-fr.com/index.php5?c=record&id=4648[/url] - [url=http://www.vgr-fr.com/index.php5?c=record&id=4650]http://www.vgr-fr.com/index.php5?c=record&id=4650[/url] I hope that this issue is resolved soon, because allowing this trick would be really bad for Sonic Advance competition.
02/02/2011 16:01
#2
xdman 2838 messages
I have ask niconoe for this juste because it's possible to make record time in normal game too . I think we must make two groups : time - normal game time - time attack
02/02/2011 16:48
#3
Zeupar 14 messages
[quote=xdman]I think we must make two groups : time - normal game time - time attack[/quote] I disagree. Getting good times in Game Start mode involves using a trick that is long, boring and diminishes competition. If a game has a Time Attack mode, that's the mode that should be used for times competition (with rare exceptions like Burnout 2).
02/02/2011 16:52
#4
xdman 2838 messages
Yes but the normal times records are legal on VGR too so ils ont leurs place on VGR .
02/02/2011 16:57
#5
Zeupar 14 messages
Yes, they are legal, but I think that they shouldn't because of the aforementioned reasons. I have written this topic to change that. The charts have been on VGR for years, and only you have submitted times using that cheap trick. That means that possibly most Sonic Advance players agree with me.
02/02/2011 17:29
#6
xdman 2838 messages
I don't agree with you juste because this trick are legal on VGR . Now , if we start to make exception for legal trick , it will rapidly a mess ...
02/02/2011 19:18
#7
super_toon_link 554 messages
There are several Sonic topics now and it seems xdman keeps pushing the quality of VGR lower. Since this game has a time attack mode it´s quite obvious that only times from this time attack mode count especially since there´s a cheap trick. Boo for xdman :(
02/02/2011 19:20
#8
OmegaKnuckles 120 messages
Using TAS is against the rules right? So that should be banned from time attack competition in Sonic Advance. Sorry xdman.
02/02/2011 19:28
#9
xdman 2838 messages
It's not a TAS OmegaKnuckles , it's the Time over trick and it's legal on VGR : [url=http://www.vgr-fr.com/index.php5?c=topic&id=3529]http://www.vgr-fr.com/index.php5?c=topic&id=3529[/url] Now : [quote=xdman]I think we must make two groups : time - normal game time - time attack[/quote]
02/02/2011 20:59
#10
thelegendarypsr 2233 messages
[quote=Zeupar][quote=xdman]I think we must make two groups : time - normal game time - time attack[/quote] I disagree. Getting good times in Game Start mode involves using a trick that is long, boring and diminishes competition.[/quote] You would have to delete a massive amount of records for a massive amount of games in that case. Like xdman has said, niconoe, arcade and sonic all said they were legal(although I don't see them as good records) but they are legal, so I accept it
02/02/2011 21:31
#11
Zeupar 14 messages
[quote=thelegendarypsr][quote=Zeupar][quote=xdman]I think we must make two groups : time - normal game time - time attack[/quote] I disagree. Getting good times in Game Start mode involves using a trick that is long, boring and diminishes competition.[/quote] You would have to delete a massive amount of records for a massive amount of games in that case.[/quote] I am talking about Sonic Advance, not all the games on VGR. By the way, Arcade agrees with me about this Sonic Advance issue.
02/02/2011 21:32
#12
Owned* 554 messages
Like I said, this trick is allowed on VGR, and that's also the "tilt" which engaged me to not continue the competition on these games, 'cause it ruins the skill-type of this charts, and I'm very disappointed by all this... And for Sonic Advance, it is so harder than the genesis' Sonic games to make a real time attack record, that I admit that I'm fed up with this trick contaminating the competition on Sonic games here... So, this trick is allowed, but I really think that we'll lost a lot of real Sonic speedrunner on VGR... Edit : arcade is ok to separate records made in the normal game and the time attack mode?
02/02/2011 21:49
#13
Zeupar 14 messages
Nope. He agrees about renaming the current charts and deleting the records that use the trick.
03/02/2011 15:30
#14
thelegendarypsr 2233 messages
[quote=Zeupar][quote=thelegendarypsr][quote=Zeupar][quote=xdman]I think we must make two groups : time - normal game time - time attack[/quote] I disagree. Getting good times in Game Start mode involves using a trick that is long, boring and diminishes competition.[/quote] You would have to delete a massive amount of records for a massive amount of games in that case.[/quote] I am talking about Sonic Advance, not all the games on VGR. By the way, Arcade agrees with me about this Sonic Advance issue. [/quote] My point was that if you delete one set of records for it, you have to delete all records for it on the grounds of consistency. It can't be one rule for one game, a different one for all the others My comment about arcade was based on the topic xdman linked to, so if it is inaccurate now then i apologise
03/02/2011 15:53
#15
Djon 3945 messages
C'est dans des moments comme ça que je suis content de ne pas joué à Sonic.
03/02/2011 15:58
#16
xdman 2838 messages
Fait gaffe parce que le jour ou j'ai mario , je refait la même avec les check point de milieux de niveau djon vue que c'est le même principe :p .
03/02/2011 15:59
#17
Djon 3945 messages
[quote=xdman]Fait gaffe parce que le jour ou j'ai mario , je refait la même avec les check point de milieux de niveau djon vue que c'est le même principe :p .[/quote] Euh tu perds une vie dans les Mario donc c'est un continue non ?
03/02/2011 16:22
#18
xdman 2838 messages
nan une vie c'est une vie un continue c'est un continue .
03/02/2011 16:28
#19
Djon 3945 messages
En tout cas je m'oppose à l'ajout de charts speedrun sur les Mario si on autorise cette technique, Et je pense que je ne serais pas le seul. D'une façon plus générale si pour tous les speedruns on autorise ce genre de bug, ça ne sert à rien de les ajouter. Ok Ok dans le réglement c'est pas écrit que c'est interdit mais c'est vraiment de la merde. Il faudrait pour tous record de speedrun, rendre obligatoire une preuve vidéo et donc faire le niveau entier vu que c'est ça le but d'un speedrun. "Comment attirer des recordmens speedruners pgmx hardcore gamer de Sonic & Mario sur VGR si un kikoo de 7 ans commence le run au dernier checkpoint pour les battre ?" On ne peux pas! Je pense pourtant qu'on passe a côté de beaucoup de gens à cause de ça.
03/02/2011 17:49
#20
xdman 2838 messages
Je vais te dire pourquoi c'est débile ce que tu dit , tout simplement car dans 60% des records ( et encore je dois sous estimé le pourcentage ) , il y a une technique pour maxé le plus vite possible et le plus facilement possible . Et ça ne concerne pas que les records temps .
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